Someone will ask you, “How do you know makerspace development helps?” It may come as a legitimate question from very serious people who truly care about the answer. Eventually, it will be asked by confounders who want to derail makerspace development efforts in hopes of delaying the entry of a significant number of your neighbors into the creative class. Thus altering the relationship between low-wage employers and newly empowered creatives.
This is a difficult question for those who are used to operating in the data driven world of traditional business. For years, computer and software as a service (SaaS) companies have been advancing the case that if you put enough data in the front, then the answer will fall out the back. Now cloud companies are extending this rationale by saying that you don’t even have to hire people to manage the process. And this works for mature industries and processes.
However, you can’t rely on historical data for decisions about makerspace development because it has only been around since 2006. For these kinds of situations, you have to turn to demographics and psychology. From a demographics standpoint, Americans are working longer. This means fewer good jobs that pay a living wage for young people and longer job searches for older Americans that are between jobs. Makerspace development reverses this trend.
From a positive psychology standpoint, makerspace development allows both young and old to follow their creativity. This means that your neighbors are only limited by the strength of their creative drive. Makerspaces make it possible for creatives to produce prototypes using only disposable income and not have to go into debt in order to build a better life. This is the most helpful for those who are treading water in Post-Globalism America.